JURASSIC WORLD MOVIE REVIEW

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There are several movie franchises where the sequels are as beloved as the original film; the Jurassic Park films aren’t one of those. The second and third films in the series largely failed to capture the wonder, excitement and brilliance of 1993’s Jurassic Park, a classic that easily holds up to this day.

Over 20 years later, the stage has been set to recapture the magic of the original, much less do it right. To pull this off, Jurassic World goes for an old, reliable method:

“If you can’t beat ’em, copy ’em.”

Jurassic World certainly has some different wrinkles appear in its plot but one could argue that it is, on the whole, practically the same movie as Jurassic Park. And while it’s nothing short of familiar, the movie is still successful in being downright entertaining.

Decades after the events of Jurassic Park, Isla Nublar is up and running as the fully-functional Jurassic World. In an attempt to boost attendance, the park’s geneticists, headed by operations manager Claire Dearing (Bryce Dallas Howard), create a hybrid dinosaur, the Indominus Rex, made up of several dinosaurs and comparable amphibians.  Paired with animal behaviorist Owen Grady (Chris Pratt), the two are to observe the man-made monster before debuting it to the public. But, as expected things go very wrong as the Indominus escapes and lays a path of murder and mayhem on its way toward the park, where Claire’s nephews Zach and Gray are visiting.

Dinosaurs running loose on an island and eating people is essentially what a Jurassic Park movie means, and World certainly delivers on that. Director Colin Trevorrow has clearly taken steps to recreate many of the aspects that are attributed to the first movie: gradual set up before chaos breaks out, a knowledgable male lead who foresees the danger on its way, a pair of kids to put in peril, a schemey schemer in the midst of the staff, a cautionary tale about the dangers of science that seems archaic in this day and age. It’s all there.

While it’s certainly easy to point out the parts that have been used before, it rarely ever feels harmful to the movie. Stories like Jurassic World are like grilled cheese (thanks Ben): nothing terribly complicated or nutritious, you’ve had many before and will have many to come, but it’s all still pretty good.

For me, this is the actual first film where Chris Pratt shows he can be a serviceable leading man (or at least that he can not be entirely annoying in a lead role) while Howard shines brighter here than in her previous large-scale roles. Together, they make a pretty convincing old-school Hollywood odd couple. Everyone else in the cast does relatively well for what the script allows them (comparatively little to Pratt and Howard).

What’s unfortunately not always as convincing is the quality of visual effects the movie has to offer. World steps up the scale of the story in comparison to the original, which calls for some elements that practical effects can’t create. As its own movie, the CG in World might have looked decent (given there’s an absolute abundance of it). But held up to the timeless skill and artistry of the first movie’s practical effects, the effects on screen come off like a circle-jerk of studio cost-cutting.

In the realm of special effects, Park is how you do it right, World is how you do it cheap.

On a better note, while John Williams doesn’t return for scoring duties, Michael Giacchino — William’s ultimate sonic doppelganger and successor — crafts an exciting and fitting followup score.

Jurassic World isn’t bound to break any cinematic barriers (box office being the enormous exception) but it fulfills its purpose as a fun, fluffy summer blockbuster. In this case, that’s enough.

 

7/10

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